

Far from the artless hodgepodge of rooms, monsters, and dead ends that most procedural generation seems to throw up, Dead Cells’ levels are consistently surprising and delightful.

Each new boss cell ratchets up the difficulty, not just in terms of the toughness of enemies but also in where you encounter them, and the lack of healing potions available to undo any mistakes you make along the way.Īnother important diversion from the run of the mill is the extraordinary success of its procedurally-generated levels, which manage to retain a distinct personality and sense of character despite being randomly assembled each time you play. It’s that last stage that takes time and committed players can easily spend hundreds of hours chasing elusive boss cells earned by defeating final boss The Hand of the King.

Although it starts out with Metroidvania leanings, it only takes a handful of runs to unlock everything you need to see the whole game, the next step being to acquire the rest of its fabulously wide-ranging cornucopia of weapons, shields, and outfits – and the skills needed to use your growing and increasingly surreal arsenal effectively. Originally released in 2018, Dead Cells is a roguelike action platformer set in a beautifully drawn, side-scrolling 2D world. One of the best indie games of recent years gets another bite-sized expansion as its superb post-game support continues. Dead Cells: Fatal Falls – a welcome extra (pic: Motion Twin)
